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The MegaMan and Sonic Sprite Showcase!

Credit to all the authors listed for the sprites. We do 8 bit, 16, bit and 32 bit sprites (mostly 8 bit) and Sonic sprites. WE TAKE REQUESTS. no trolling, flaming, cussing (some allowed) and ABSOLUTELY NO STEALING SPRITES AND DON'T CLAIM ANY AS YOUR OWN, unless you actually made them and your part of this showcase. *One new rule: I would like to address the fact that THIS IS NO LONGER A SHOWCASE WHERE WE POST RESOURCE SPRITES OR SPRITES WE DIDN'T MAKE! I'm gonna remove the sheets that aren't ours soon. any body else that posts anything that isn't theirs will be punished, if caught, with the following: 1st offense: a warning. 2nd offense: comment privilege taken away. 3rd offense: uploading privilege taken away Anything past the third offense will result in removal from this comic.

EWN-003: Shadow Man Full sheet update

July 31st, 2013, 5:43 pm

Average Rating: None
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Author's Comments:

Reply plokman, July 31st, 2013, 5:46 pm

And its finished for now. I think it came out well. I had no idea what Chaos Cannon looks like so I used Shadow's Chaos Spear as a base for its sprite. What you guys think?

Now who to do next?

Reply Advertisement, August 17th, 2019, 10:58 pm

User's Comments:

Reply plokman, July 31st, 2013, 5:52 pm

@Random _ year old: Sadly no. I used Plant Man as the base and Drill Man for the legs.

If my Shadow ever finds out well I'm doomed. (The one who will be in Sonic Re:Gens.)

Reply --Floob--, July 31st, 2013, 6:25 pm

It looks a bit short compared to the reference. Maybe use a different, taller base, and fix up the face a bit. Other than that, looks good, but I don't think Plant Man would be the best base to use, personally.

Reply Punchy, July 31st, 2013, 8:22 pm

Not really relating to your sprites, but can we talk about how amazing the ending to Worlds Collide was?

Reply plokman, August 1st, 2013, 1:07 am

@--Floob--: Well he is only as tall as Mega Man so I think hes the right height.

@Punchy: Indeed twas epic.

Reply Random _ year old, August 3rd, 2013, 8:33 pm

@plokman: I was just making a joke just 'cause. To be fair, I kind of doubted that Wily's Shadow Man was used due to the difference in stances. Anyways, his buster's kind of weird. Perhaps making a bigger one would help.

Reply plokman, August 4th, 2013, 10:47 am

@Random _ year old: Ah I see. As for the buster its meant to be Shadow's glove turned into a buster. Hence why its so small.

Reply Random _ year old, August 4th, 2013, 8:32 pm

@plokman: I guess... although Sonic characters have somewhat larger hands compared to humans' proportions.

Reply Master_72, August 20th, 2013, 9:22 am

he looks nice, i especially like the blast sprite. the only problem, however, is that imo he looks way too bulky during his idle stance.

that and his arm cannon looks way too small in the 4th sprite, I don't care if its shadow changing his glove into a buster since as random mentioned sonic characters have largely proportioned arms in the first place.

and finally, needs more poses in general. if you're going to call this a final update, you need more than a walking, idle and jumping sprite. just my c+c.

@Alienoid meh, ending was a bit too predictable. i liked more the midsections when they were squaring off. *FUN FACT: this isn't the first time megaman and sonic meet. when sega released megaman the wily wars for their console, they made a special promo art featuring the two iconic figures giving each other a handshake*

Reply Dataman (Guest), November 3rd, 2013, 11:34 am

Oh man, Seeing an 8-Bit spritesheet of one of the Roboticized masters reminds me of when I attempted making Tails Man... But otherwise, I really like the general Design here. could use a bit of improvement, but It's still pretty good.

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