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The MegaMan and Sonic Sprite Showcase!

Credit to all the authors listed for the sprites. We do 8 bit, 16, bit and 32 bit sprites (mostly 8 bit) and Sonic sprites. WE TAKE REQUESTS. no trolling, flaming, cussing (some allowed) and ABSOLUTELY NO STEALING SPRITES AND DON'T CLAIM ANY AS YOUR OWN, unless you actually made them and your part of this showcase. *One new rule: I would like to address the fact that THIS IS NO LONGER A SHOWCASE WHERE WE POST RESOURCE SPRITES OR SPRITES WE DIDN'T MAKE! I'm gonna remove the sheets that aren't ours soon. any body else that posts anything that isn't theirs will be punished, if caught, with the following: 1st offense: a warning. 2nd offense: comment privilege taken away. 3rd offense: uploading privilege taken away Anything past the third offense will result in removal from this comic.

Maverick Hunter HQ (update 3)

February 14th, 2012, 3:59 am

Average Rating: None
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Author's Comments:

Reply Sagat the Tiger, February 14th, 2012, 4:09 am

Here is update 3 of the headquarters. I now have a map and ride chaser screen, along with recolored doors, the sixth floor, elevator update, and a few extra items. Oh, and to Metal's response from last update, I will try to work on the elevator when I get the chance; I haven't figured out what it's going to look like yet (same for the helipad and rooftop).

I've also decided to use Grenade Man's background with a rusty red color change in Douglas's office, so now I don't have to worry about that.

I won't be able to work on it this week because I have an assignment from one of my classes, and my parents' birthdays are coming up, so I'll be kind of busy.

While those activities will be going on, it should give me enough time to think what the rooms will look like. For Signas's, I'm thinking about making it like the one scene from the X5, where he's talking to Lifesaver. What do you guys think, yay or nay?

Reply Advertisement, August 17th, 2019, 11:00 pm

User's Comments:

Reply AkumaTh, February 14th, 2012, 9:00 am

The update looks great, though looking at it now I notice a few flaws with the design.

1- The elevator shaft separates one half of the hallway to another. I doubt jumping across is a good idea, so probably make a retractable floor between the spots (so people can walk across but the elevator can still go up and down).

2- Speaking of elevator, there should be a warning light for when the elevator is moving up or down to another floor. It would be messy if someone was trying to cross the shaft while the elevator was coming down.

Reply Sagat the Tiger, February 14th, 2012, 1:37 pm

I'll see what I can do about the elevator shaft. As for a warning light, I'm going to put that on the elevator screen. Thanks for the notice.

Reply Metal (Guest), February 14th, 2012, 2:48 pm

Fair enough about the elevator.

I guess the hunters can just wall-jump for now.

Reply Kirbysmith [DJ], February 14th, 2012, 4:53 pm

@Sagat the Tiger: How about energy bridges that can turn off before the elevator reaches it? No worrying about retractable walkways.
(This is coming from a guy who knows nothing about MMX/MMZ.)

Reply Sagat the Tiger, February 14th, 2012, 8:48 pm

@Kirbysmith [DJ]: That actually might work. I could use the edge parts from the floors (except third) to expand out and touch each other, forming a bridge. How about that?

Reply Kirbysmith [DJ], February 15th, 2012, 6:02 am

@Sagat the Tiger: Sure, sounds good. Let's see how that works out.

Reply Pingas260XL, February 15th, 2012, 10:05 am

>mfw Sagat's sprites are better than what Capcom has done
>mfw i have no face
Goddamn, Sagat. Why are you so good.

Reply traca, February 15th, 2012, 1:55 pm

Ninjx: Hey. Just a question. Are the circles spirited or are they...kinda...random. Dosen't look like they fit into any color limit. Well. Yeah. I'd suggest Redoing 'em. Just a suggestion, though.

Reply Sagat the Tiger, February 16th, 2012, 1:18 am

@traca: Are you talking about the ones on the wall? No, those were part of the training stage of MMX5. Here's a link:

@Pingas260XL: Practice Pingas. Practice. XP

Reply Pingas260XL, February 16th, 2012, 3:13 pm

@Sagat the Tiger: You make me almost want to start spriting again. Ugh, what to do, what to do.

Reply Sagat the Tiger, February 16th, 2012, 3:54 pm


Reply Zir0N, February 16th, 2012, 8:05 pm

On a seperate note I've readied my contribution to the sheet. all/

Reply Pingas260XL, February 17th, 2012, 10:04 am

@Sagat the Tiger: Ok, I will, stop yelling at me :c

Reply Sagat the Tiger, February 17th, 2012, 2:21 pm

@Zir0N: Love it! I will definitely add your name to the credits. You did an awesome job on this, thank you.

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